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The Deconstruction of Triple A Games.

The Deconstruction of Triple A Games.

It may be age or maybe it’s how Triple A games are developed, but we as consumers should no longer consider this normal or acceptable. What I mean, is the developer/publisher mentality of “Release now and Patch Layer.” It’s becoming more and more clear that a lot of big name games such as, Battlefield 2042, Ghost Recon Breakpoint, and Anthem, just to name a few.

I’m not discrediting smaller developers or indie games, their budget and much smaller teams are a major reason for a buggy game. Having said that, they at least have the option to delay their game until it is ready for release. When a Triple A game has that same option and doesn’t delay the game, they can’t blame the consumers for being upset with the product. Bombarding said games with negative reviews, voicing their opinions in news articles, and just downright not playing it, is all a consumer can do to let the developer and, more importantly, the publisher know how they feel about the product.

Back during the days of old, when a game was released there was no way to patch a game; it had to be completely done with development. But it seems those days are almost gone, with only a few 3rd party developers and 1st party games still practicing delaying a game. I for one am totally ok with a delayed game, even by months or maybe even a year. That tells me that the team has a passion for the game being developed and they want that game to be everything we want it to be. Halo Infinite, God of War Ragnarök, Dying Light 2 are great examples of that, with Halo Infinite being praised for taking its time and releasing an incredible game.

From what I can tell, most if not all the blame should be going to the publisher for having an unreasonable deadline. Their business practices are finally making it to the light for us to see. Crunch time, no overtime pay, overworked employees, harassment, sexual harassment just to name a few. These are major reasons for a games’ release being what it is. It starts from the top and needs to be addressed.

As we step forward into 2022, we all need to let gaming publishers know when their product is not what was promised and should be held accountable for it. No longer should we say “oh it’s fine, it’ll be patched up in the next few months and then it’ll be a fun game”. We need to let game developers know we’re ok with the game being delayed if it means they are given proper time to actually make it and not make a deadline for the publisher they already don’t like working for. Again I’m not at all blaming said game developers, they’re under an immense amount of stress, especially here in the present. They are trying to make a game for the consumer/gamer, a game they’ll love.

Article by: ShadowAlchemistX

Continue reading “The Deconstruction of Triple A Games.”

How Halo Saved the Holidays

by ButteredBiscuitsGaming

Halo has been a facet of the Xbox community since its debut in 2001 and has only on what would make a great multiplayer experience for the E-Sports scene, as well as to keep the environment feel welcoming to casual gamers. A beta was released on November 15th to the public, to better get the way of the land for Halo Infinite's upcoming release and for the first time since Halo 3, the press and gamers fell in love with Halo all over again. How does Halo Infinite set itself apart from its peers? The best answer I can give is that it does it’s best to be a Halo game. You have your basic match types of Slayer and CTF, but Halo has always had a certain community that I’ve never seen replicated on Call of Duty or Battlefield, which has made it welcoming to new and returning players. The controls are easy to pick up and play and the new tools take a hot minute to understand, but add a new nuance to the strategy of a match. Halo Infinite stands currently as one of the most played games on Xbox Live and I’ve personally seen new fans gravitate to this title from Playstation, due to the welcoming infrastructure of the Halo community, as you don’t need an Xbox One to participate, as you play on your PC which adds even more population to the Xbox family. This past November and December, I never dulled out playing match after match with all these players and even enjoyed the classic trash talking and tea bagging. Halo Infinite this holiday season felt like a homecoming of sorts as I haven’t seen the community this active since Halo 3.

While I’ve praised Halo Infinite for being so welcoming, it has had its fair share of issues from progression gain to broken tracking of events. 343 Industries has been smart to listen to the people and fix these matters as fast as possible. Something DICE and Activision should really start doing fast, as adding a scoreboard as a ‘Legacy Feature’ is not the way to go. Warzone may still be a popular mode, however with little updates and changes to the map will leave things going bland in the long run compared to games like Fortnite. Halo Infinite hasn’t lost its steam just yet despite being out for two month now. Plus with Co-OP and Forge on the way, there’s still much to look forward to.
I’m not trying to get you to go out and get an Xbox and Halo Infinite. I’m only stating how in a season of games that were supposed to be the next big thing, released with lazy textures and bugs ala Battlefield 2042, an old champion in the days of multiplayer games rose up and gave a stable and fun environment for us to compete and have fun. I hope to see even more of you on the battlefield either in Oddball or Slayer sometime, but until then, as with all of us at Unsung Gamers, we will continue to save the world, one game at a time.

Nier Automata Review

Nier Automata

What a wonderful surprise. Back when Nier Automata released in 2017, I paid no attention to it, big mistake. Nier Automata is exactly what the gaming industry needs more of. Right from the start you’re told very little of the world, it is something you’ll learn more of as you play though the game (multiple times). It’s not only encouraged it is necessary to complete the main story of the game. Incredibly innovative way of playing though a games story is another selling point. In one section of a level the game plays like an old school shooter, like for example 1943 or Ikaruga. While another part of that same level it becomes a side scroller action beat ‘em up, and to finish it off it’ll end where most of the game play stands, as a 3rd person action slasher. All this is complemented with one of the greatest soundtracks in any video game. Composer Keiichi Okabe outdoes themselves when this soundtrack, without it, this would just be another forgettable game. I’ve had so much fun with the game, characters and story, when it was all over, I was proud and accomplished at my ultimate decision (Beware there is no turning back from it). While this game may not be for everyone, Nier Automata definitely and rightly so, surprised me as another incredible game most gamers will never play. I great love letter to what one development team can not only create but to give to us, the gamers.

Final Score – 9

Let Me Tell You About a Sea.Crit Interview

Sea.Crit [Tori]

Welcome everyone to our first! Unsung Gamers interview, with the one and only Ms. Sea.Crit.

UG: First thank you very much for doing this interview and we are happy to have you. Would you like to give an introduction?
Sea.Crit: Hey Friends, you can call me Tori. I go by the game name SeaCrits. Always looking to have fun gaming and find new friends! Feel free to follow me on Instagram @Sea.crit (link in the home page).

UG: Let’s get into the questions. How did you come up with the name “Sea.Crit”?
Sea.Crit: I came up with my name as a fresh start around 2019. With my name Victoria I got alot of comments about Victoria’s Secret. So I made a play on words with SeaCrits.

UG: Nice! What games are you currently playing?
Sea.Crit: Currently I’m playing Halo Infinite on Xbox and Pokemon: Brilliant Diamond on Switch.

UG: Great games! Here’s a fun question. What video game character (from any game) would you want to be?
Sea.Crit: I would definitely be Sans from Undertale.

UG: Oh, fantastic pick. What is a popular game everyone loves but you dislike?
Sea.Crit: A game I dislike but has been very popular, is “Among Us”.

UG: That is a popular game, I myself have yet to play it lol. What got you into playing video games?
Sea.Crit: I’ve been gaming for all my life. My dad had introduced me to the NES and Super Nintendo (SNES) since I was a toddler.

UG: Very cool of your dad. Final question, what are the future plans of Sea.Crit gaming?
Sea.Crit: My future with gaming isn’t going anywhere! I’ll always be a gamer and I plan on growing my collection while hoping to continue to make friends in this [gaming] community.

UG: Excellent! Very cool to have you as our first interview Tori. We greatly appreciate you agreeing to do this interview.
Sea.Crit: Thank you for the oppurtunity!

Once again this is the great Sea.Crit a.k.a. Tori. You can follow her Instagram page @sea.crit or click on the link in the homepage that will be available for the week of Dec.13-19th. If you would like to be interview reach out to us and we’ll set up a time and date to conduct an interview. Until then, we are the Unsung Gamers, saving the world, one game at a time.

Recognizing The Gaming Community

Online Interview

Starting this upcoming week we will be interviewing some of our fellow gamers in the gaming community. Put a spotlight on them and get to know them. Introductions or maybe get insights on what some of our gamers are doing in the gaming world.

Our New Interview will be with Sea.Crit coming Dec. 13th.

Mega Man NES Version Why I love to Hate it!

Mega Man Bosses

Mega man! I can still hear the theme song from the 90s TV series, and yes I am that old. I decided to play the ole’ NES version of Mega Man a.k.a. “Rockman” (the first one). I recall talking to my fellow gamer Johnny5Arcade about how I miss the simplicity of the game. Just you, a blaster, and the jump button. Moving through the levels and maneuvering all the obstacles just to get to, what I consider the fun part, the boss battle. It really brought back the nostalgia of when I owned a orignail NES and the struggle of getting through the levels. Luckily this time I am able to save the game when I get tired or need a break.

I did recall there was an order to fight the bosses to use their own power vs the others. This was the order I went through them, using my Pokemon knowledge of element weaknesses: Bombman, Gutsman, Cutman, Elecman, Iceman, Fireman, and now to the final boss Dr. Wily. Currently that is where I left off at, and should be able to beat here soon, however like I said getting to him will be the ultimate gauntlet getting through the final level to get to him. I love the game, I love the play, and even love how you have to use some logistics to get past some of the level play (guessing patterns, and such), but man it takes like 2-3 continues to figure it out lol. I hate that it takes me longer and find it more difficult to get to the boss than the boss battle itself lol. That’s when I need to take a break from the game and then get back and apply what I learned from my mistakes I made.

But rest assured even after this game, I plan on playing the other Mega Man games all the way to the X and XZ series. I just forgot how much I enjoyed the game, and happy I have my arcade to do so.

Far Cry 5 Review

Far Cry 5

Far Cry comes to the United States!

This time around you’ll take the role of a silent Deputy, responsible for arresting this game’s antagonist; Joseph Seed. Like previous games you’ll have a great expansive world to explore in Hope County, with many wildlife creatures as well. The sounds design helps bring the world to life, from the winds in the mountains to the sounds of birds near the lakes, and of course the weapons you’ll be firing on your quest. The soundtrack fall in line with the atmosphere that’s been presented, made up from many country tunes and Christian inspired songs too. Gun play hasn’t changed much from previous titles, if anything it feels like a step back at times but if you liked the gameplay of the previous games then you’ll fall in love with this one as well. In conclusion I had a fun time playing this game, especially with a partner, although the game does take you out of your experience with the game, it definitely isn’t needed and it very much slows down the game many times.

7

Assassins Creed: Valhalla

by PhantomRicon

8/10

I finally beat this game not too long ago, and after hours and hours upon hours of gameplay. A tremendous and beautiful game. It wasn’t perfect but still an entertaining game that had me wanting to grab my controller again and continue my quest. The combat, characters, narrative, beautiful levels, and the option to make choices that determine the ending all mix great together to make a great RPG game. I recommend this game if you haven’t tried it, especially if you are like Vikings and history.

Battlefield 2042 Review

By: PhantomRicon

7/10

“This game is gonna be Warzones downfall”. I said this in our podcast a few weeks ago. Now those comments have not aged well even if it’s just been a weekend since release or a week in a half (if you got the early access pre order). I am very disappointed in this Battlefield game. Yes it has components and the look of battlefield. But it’s missing some of the major components that made the Battlefield games of the last great. No scoreboard to see your stats in the game, maybe just me but there’s not enough vehicles to use. I catch myself running most of the map trying to get to the next base in a conquest game. I understand they need to make the map big to accommodate the amount of players (64). It’s a lot of open space where having a vehicle really gives you the advantage. Rockets used to take them down seem like the Sniper rifle ammo can take those vehicles down faster. These are some of the issues I’ve come across and there are others. Max squad players is 4 when I believe in previous battlefield games you can still link up via in the same server. Just won’t be on the same said team.
However! I hope this was Battlefields plan. Release this anticipated game with the known issues and then with the updates release them with all the components we all loved in previous Battlefield games. One update and a time so is Gamers will continue to return. “Oh they fixed it, but missing this. They’ll get it on the next update” and so on. We gotta remember even though we as fans have expectations for these games it’s still a business. A business that now with online relies on us gamers to keep coming back and playing more.
For now the game will do and it’s still fun to play with friends. For now Warzone has won this battle. We’ll see a few months down the road for new changes and updates for these two rivalry franchises.