Assassin’s Creed 2 Review

Reliving a Classic.

First off as I do enjoy the current Assassin’s Creed games for what they are, an Assassin’s Creed game; they are not. They’re missing that mystery and emphasis on joining and learning more about being an Assassin and learning more about The Templars plot. Luckily the previous entries in the franchise still exist and in HD. So here we are, 12 years later, it’s been 12 years since Assassin’s Creed 2 originally released date. And to be honest, it definitely holds up today. What I’ve notice right away is the story of Assassin’s Creed is it’s primary focus. It’s a warm welcome to return to Assassin’s Creed 2, with Ezio Auditore da Firenze being one of the most likable characters, not only in Assassin’s Creed but in gaming in general. Desmond Miles returns as the present day protagonist, leaning more about his heritage in being an assassin. Going back into the Animus to figure out what The Templars are truly after. Gameplay I’ll admit is dated but isn’t as bad as other games in 2009. You’ll have your tools of the trade, such as, a sword and your Assassin’s Hidden Blade. But with Assassin’s Creed 2, not only do you get a better selection of weapons but also more tools of the trade to help you along your mission. The soundtrack for the game is most surprising, I don’t recall it being this good but it definitely helps bring you back into the Renaissance era in the time with Ezio.

I’ve enjoyed my time in completing Assassin’s Creed 2 once more, only now in HD. Though some elements of the game are showing their age, it still holds up as on of the best in the franchise. Looking forward in continuing Ezio’s journey in Assassin’s Creed: Brotherhood. For Assassin’s Creed 2, I would definitely recommend playing it, especially if you’ve never played it.

Unsung Gamers Score – 8

The Messenger Review

Being a ninja has never been so much fun. Considering The Messenger plays like an old school Ninja Gaiden game, and that’s definitely saying something. The Messenger plays like a classic NES game from the days of old. The story plays out in its classic form, big bad guy destroys everything and the only thing to save the world is in a scroll. So, of course, it’s up to you to deliver that scroll in The Messenger. Gameplay stands out as one of the most precise action platform games out there, with a unique jump mechanic to set it apart from other games. This is accompanied by an incredible soundtrack, each level has its own musical track, personally like by Keiji Yamagishi himself, the composer for the original Ninja Gaiden games. From beginning to end The Messenger kept me entertained at a reasonable length for a game of its kind (about 8 hours). Considering it retails usually for $20 I would still wait for a sale to grab it.

Unsung Gamers Score: 9

Review by: ShadowAlchemistX

Shadow Warrior 3 Review

Shadow Warrior 3 is one of those games that say “F’ It” with style. The game right from the beginning knows it’s in an outrageous scenario and rolls with it, with an overtop one lining hero in Lo Wang leading the charge to save the world. Taking place some time after Shadow Warrior 2, Lo Wang finds himself against incredible odds and has almost given into just letting go. The ones who change his mind are ironically his enemies from the past games, now with an unlikely, yet, comedic team up, Lo Wang sets off to kill The Ancient Dragon that’s destroyed the world. The game is entirely set in a first person shooter perspective, with fast gameplay that rivals the Doom series. Although the weapon count is lowered from previous installments, it also gives the ones you have more spotlight time. From the beginning, the game refuses to slow down, when you do it’s only for cutscenes with plenty of laughing dialogue. Also this game encourages you to play quick, taking your time in combat is a quick way to your death. Having said that, Shadow Warrior 3 lacks side quests, like the previous game, that would reward you with XP and better weapons. It should also be said that Shadow Warrior 3, is definitely on the shorter side of any game, my runtime was just over 4 hours. At it’s current price, I would recommend you wait for a deep/flash sale for Shadow Warrior 3, for a 4 hour campaign, I can’t recommend the game at full price. All in all the game itself is still fun and should definitely be on your list.

Unsung Gamers Score – 7 out of 10

Shadow Warrior 2 Review

For a long time, I have wanted to play Shadow Warrior 2, and it did not disappoint, just know the kind of game you’ll be playing. What intrigued me the most from the game was the melee and gunfights in first person, haven’t seen a game that can do both and do it so well. The story of Shadow Warrior 2, sees you in the eyes of the protagonist Lo Wang, an expert assassin for hire. What makes Lo Wang a fun protagonist is that he says what’s on his mind at all times, with dozens of one-liners and even more insults to your enemies. This is reinforced with Shadow Warrior 2 gameplay, a first-person action shooter. It may feel a bit weird, how a game at 30fps can play so smoothly but it works just fine. Sound design is lacking here, from explosions to even your weapon sounds, they should sound powerful but they did. There are a few music tracks that hit at the right moments, otherwise, it is completely forgettable. Luckily the game is fun to play, it even has a 4 player coop option for those who are interested in playing as a team together. As long as you’re not expecting a Doom-like game and story I would this is worth checking out. Especially if you have Xbox Game Pass, for now, it is available through this service, otherwise, I would wait for a deep sale on this one. It isn’t worth putting in the full amount for it. 

Unsung Gamers Score – 6

Reviewed by: ShadowAlchemistX

Peacemaker Report

by: PhantomRicon

Today I was finally able to finish Season 1 of Peacemaker. No spoilers just my take on the show. I have to admit the hype is real. The show is very entertaining and fun. It can get dark and gory, but still has that “James Gunn” feel to the show. I’d even say John Cena was meant to play the Peacemaker.

The show takes place right after the Suicide squad movie, so if you haven’t seen it it may help to watch it first. Both Suicide Squad and Peacemaker are on HBO Max. Right now it’s looking like with Zach Snyder not currently in the picture, James Gunn is doing what James Gunn does. Take a “not so popular” character(s) from comics and making them likeable and fun. You’d be asking yourself “why have i not read or heard of these guys before”. I do see some characteristics from Guardians of the Galaxy Quill in the Peacemaker. From my view I feel like Peacemaker was what Gunn wanted to go and do with Guardians, but maybe Disney stepped in and said to keep it down on the violence and language. Right now I feel like we are getting the visualization of what James Gunn has always wanted to do with a comic book movie/series. Too keep this short or me my favorite character is Vigilante, the other characters show great chemistry with each other and make the show entertaining. They do touch on the other popular characters the Batman, flash and such in a very creative way. The intro to the show has a dance that I’m sure you are seeing or starting to see people do on social media. This show is defenitly a hit, and can’t wait to see where they go with Season 2, with James Gunn back as Director and writer of the season.

Back 4 Blood Review

From the creators of the Left 4 Dead comes Turtle Rock Studios return to a zombie game, but not what we expected. The game starts with a clean cutscene introducing some of the playable characters, zombies and what the world has become. Even with it’s introduction, it’s very hard to care about the world or what’s even at stake. Clearly Back 4 Blood’s main goal is it’s gameplay and it nails it’s for the most part. Yes, at launch it was riddled with bugs, glitches and downright disconnections from the servers. Most have been addressed but you’ll still find a bug here and there. Gameplay is focused in first person, similar to it’s predecessor Left 4 Dead, but with very limited customization options. What I mean by limited is that you are unable to detach and attach certain upgrades to your weapons. Once an attachment is on your gun it’s on there for good, until you find a replacement for it. It’s good and bad at the same time, pushing you to explore and use all the weapons in the game but at the same time limiting what you can do with said weapon. The game is best played with a team and much preferably a team of your own. The game provides matchmaking lobbies to use but most of the ransoms you’ll be teamed up with, will not cooperate with you on the game, basically a free for all, in a cooperative game. When you want to see and explore the levels, you’re unable to when your team is rushing through it. With your own team at least there is constant communication and teamwork there, and that’s where the game shines at its best. Unfortunately after you’ve completed the annoyingly short game, there isn’t much to it after that. Just difficulty options through the same levels you’ve already played through, which can be fun but only with a team of your own. While there is an option to play offline with AI, it is a bland game from that standpoint and I don’t recommend this. All in all Back 4 Blood tries to recapture what it once had and it delivers, only in certain perspectives, your own cooperative team. Back 4 Blood is at a playable state where you can have fun with it, under certain circumstances. At full price I cannot recommend this game, especially when it’ll only take you 6-8 hours to finish, and with no end game option. Pick it up at a sale price, the cheaper the better of course. It’s worth checking out if you have GamePass through Xbox. And I cannot stress this enough the game can be fun fun with the game with my friends and family, but not offline mode, it just isn’t a viable reason to pick this game up.

Unsung Gamers Score – 6 out of 10

Reviewed by: ShadowAlchemistX

Superliminal Review

Superliminal Review

Superliminal may be one of the few welcome surprises I had in 2021. An indie title released back in 2019, by developer Pillow Case, a 6-member team created Superliminal. Taking many inspirations from great puzzles game they themselves played, in particular the game Portal. They were able to craft a game with a genius way of looking at a problem in the game and out. (Minor spoilers ahead) You take on the role of an unnamed protagonist stuck inside a company that specializes in creating perspective puzzles. That is the key focus here, perspective. Just because a problem looks impossible, it almost always needs an answer from a different perspective. The game also looks incredible, with bold colors that can highlight an answer or give you that small nudge you need to continue. And by the games end you’ll truly appreciate the underlining message you’ve been hearing the whole time, come full circle. Superliminal is that missing puzzle game I’ve been looking forward to playing and it delivered. It does suffer a bit with it’s audio issues, sometimes the music just stops and all sound effects are gone. Sometimes you would find yourself stuck in a broken puzzle or finding the solution, only for that solution to be glitched away. Despite these flaws I’d still recommend checking out Superliminal, especially if you’re a fan of the Portal games.

We are The Unsung Gamers, saving the world one game at a time!

Unsung Gamers Score – 8

Reviewed by: ShadowAlchemistX

Battlefield 2042 Revisited 2/10 Rating

2/10 Rating

Well I sit here now and apologizing to everyone I told about this new battlefield being the next great multiplayer game. How it was gonna surpass Warzone. Well a few months later and several issues now have gone and continue to happen such as low sales, low player activity in the game, poor gameplay, graphics, and above all not really a true Battlefield game that at least in my opinion is not the the standard that is Battlefield 4.

The very first time I played it and saw the gameplay I had concerns. The game started and I looked at the graphics and was appalled. These graphics are not very detailed, no real “leveloution” as I like to call it where things can be destroyed like buildings. It takes like 6 rockets to destroy a tank, and I believe I heard about a sniper rifle doing more damage than a rocket to destroy a tank?!

Come on DICE/EA. You gotta do better. Especially now Warzone, and Halo Infinite multiplayer out and I’d say they left Battlefield in the desert. I know they are working on things, the price of their game has dropped and there are even rumors BF2042 may be free to play soon. It’s unfortunate because I was one of the many who bought the $100 package.

If BF2042 fix things great, but now I think I’ll just wait a couple of months if they make another game or even a DLC for it. For now I’m done with BF2042 and will go back or I guess crawl back to Warzone and other multiplayer games who I said would not compete. Anyone looking to play BF2042. Save your money and maybe use it to customize your chacraters in Warzone, Halo Infinite or any other multiplayer games. Battlefield 2042 right now…is not worth it.

I’m an Unsung Gamer here saving the world one game at a time!

Rainbow Six Extraction Review

Rainbow Six Extraction Review

Back in 2018, Rainbow Six Siege had a free event called Outbreak. It was received rather well, an infectious outbreak that Team Rainbow Six must quarantine and eliminate. Since then, fans have wanted another Outbreak event, and sadly it never came, until now, and that’s not a good thing. Rainbow Six Extraction starts of well, with a beautifully designed and animated beginning cutscene depicting the oncoming threat. Things quickly go downhill from there, and I couldn’t help but feel let down. Extraction takes place in an alternate timeline away from Siege but using the operators from said game. Once you get your hands on an operator it feels welcoming, precise gameplay found in Siege is here with Extraction. Even with the precision of siege playing Extraction made me realize just how bland the rest of the game is. You’re given a tutorial to introduce you to the mission layout you’ll be playing. Every single level has a different layout but it all plays the same, same objectives and same enemies. The objectives are not hard to do, pick up this item, save this person, pick up this other item, that’s it. Other games have done this and have done it better. You can challenge yourself with harder difficulties with different risks but you must unlock those difficulties in order to play them, which can take an annoying amount of hours. The objectives are easy to get through and the game doesn’t become a cohesive game until you unlock those difficulties. Having said that, you’re still playing the same objectives but now you can’t run and gun. It’s barebones mindless gameplay, instead of 3 objectives , it’s now 9 objectives, back to back, on the same 3 maps, all while the game decides to throw waves of enemies at you. To add insult to injury, the harder difficulties doesn’t reward you with a stronger attachment or weapon for your arsenal, no, you get a hat/helmet, or maybe a shirt. The customization for your weapons and Operators are still here but serve very little purpose. As long as you have a gun, you’ll be fine, wave after wave of enemies, in a game that was not built for such gameplay. After putting in hours and hours of game time into the game, I cannot recommend this title, even at its discounted price of $40. Playing through the same maps with the same repetitive objectives does not justify its development. Ubisoft could’ve put there resources into something else for Siege, Extraction is not the game we were waiting to play. A testament to lazy and bland design cannot make for a good PvE game, that was a recycled season event. To quote a fellow gamer The Escapist, “A Bland Game is worse than a Bad Game”. Rainbow Six Extraction is a perfect example of this. The game is solid, it works, Day 1, very little bugs at launch but this cannot excuse the pure blandness that is brought to the table. I cannot say go out and buy this game, not even at a discount. If you have Xbox GamePass, it might be worth checking out but for everyone else, you’re better off skipping Rainbow Six Extraction.

Unsung Gamers Score – 5

Reviewed by ShadowAlchemistX

Nier Automata Review

Nier Automata

What a wonderful surprise. Back when Nier Automata released in 2017, I paid no attention to it, big mistake. Nier Automata is exactly what the gaming industry needs more of. Right from the start you’re told very little of the world, it is something you’ll learn more of as you play though the game (multiple times). It’s not only encouraged it is necessary to complete the main story of the game. Incredibly innovative way of playing though a games story is another selling point. In one section of a level the game plays like an old school shooter, like for example 1943 or Ikaruga. While another part of that same level it becomes a side scroller action beat ‘em up, and to finish it off it’ll end where most of the game play stands, as a 3rd person action slasher. All this is complemented with one of the greatest soundtracks in any video game. Composer Keiichi Okabe outdoes themselves when this soundtrack, without it, this would just be another forgettable game. I’ve had so much fun with the game, characters and story, when it was all over, I was proud and accomplished at my ultimate decision (Beware there is no turning back from it). While this game may not be for everyone, Nier Automata definitely and rightly so, surprised me as another incredible game most gamers will never play. I great love letter to what one development team can not only create but to give to us, the gamers.

Final Score – 9